by David Salahi on June 16, 2010
Recently, I posted a comment in reply to reader Courtny Cotten’s comments about my Flash Catalyst series of posts in which I mentioned some concerns about how the use of Flash Catalyst might affect the structure of code. I had been thinking that the generated components and code are likely to be structured differently from [...]
by David Salahi on June 9, 2010
I’ve been experimenting with developing a workflow from Photoshop to Flash Catalyst to Flash Builder and am coming to the conclusion that there are currently too many limitations in Flash Catalyst to make it a regular part of my workflow. (Read part I and part II.) I’ve been doing some tests using a simple portfolio [...]
by David Salahi on June 4, 2010
In this post, I’m going to discuss my experiences creating components in Flash Catalyst and then exporting the Catalyst project to Flash Builder. (Read part I and part III.) This project, a simple menu, is just a subset of a larger project which I used as an experiment to see how the process worked. Overall, [...]
by David Salahi on May 30, 2010
Today I’m starting a series of posts exploring a workflow starting from design in Photoshop CS5 through prototyping in Flash Catalyst CS5 to implementation in Flash Builder 4. I’ll import my Photoshop design into Flash Catalyst where I’ll prototype the user interaction. Actually, I expect I’ll be able to do more than prototype it. I [...]