by David Salahi on August 30, 2010
I encountered a mystery surrounding several missing menu options in one of my Flash Builder workspaces recently. I wanted to create a new skin for a List control so I right-clicked on my skins folder and looked for the New MXML Skin option. And I looked. And I looked some more. But it wasn’t there. [...]
by David Salahi on July 9, 2010
I read RJ Owen’s blog post on the Flex 4.1/Flash Builder 4.0.1 releases so I decided to check my installation to see if was up to date. First, I tried the Help –> Search for Flash Builder Updates option in Flash Builder and it told me that Flash Builder itself was already up to date. [...]
by David Salahi on June 9, 2010
I’ve been experimenting with developing a workflow from Photoshop to Flash Catalyst to Flash Builder and am coming to the conclusion that there are currently too many limitations in Flash Catalyst to make it a regular part of my workflow. (Read part I and part II.) I’ve been doing some tests using a simple portfolio [...]
by David Salahi on June 4, 2010
In this post, I’m going to discuss my experiences creating components in Flash Catalyst and then exporting the Catalyst project to Flash Builder. (Read part I and part III.) This project, a simple menu, is just a subset of a larger project which I used as an experiment to see how the process worked. Overall, [...]
by David Salahi on May 30, 2010
Today I’m starting a series of posts exploring a workflow starting from design in Photoshop CS5 through prototyping in Flash Catalyst CS5 to implementation in Flash Builder 4. I’ll import my Photoshop design into Flash Catalyst where I’ll prototype the user interaction. Actually, I expect I’ll be able to do more than prototype it. I [...]